Jobs/Side Quests

Title of encounter

Location Given:

Type of work:

Reward:

Group level:

Where the players can find out about the work

Job(no need to play out)/Side Quest(Needs to be played out)

Payment (money, items, or thanks)

What level the party needs to be at to learn about the work

Description:

Short description of the work

Overview:

Full description of work

Acomb:

Bring peace to the Road

Location Given:

Type of work:

Reward:

Group level:

Gaurd

Side Quest

200-500 GP

At level 3

Description:

highwaymen attacking caravans outside of the city

Overview:

Bandets brought back alive are worth 500 GP and dead once are worth 200 GP

To protect the cart

Location Given:

Type of work:

Reward:

Group level:

Merchant

Side Quest

1,000 GP +

At level 2

Description:

Guard a caravan on the way to Tsunia

Overview:

1,000 GP if everything goes smoothly. If attacked 1,500 GP +100 GP for each bandits/monster killed to protect the cart.

Save the Nails

Location Given:

Type of work:

Reward:

Group level:

Carpenter

Side Quest

200 GP

At any level

Description:

Find nails stolen from wagon maker.

Overview:

Nails where stolen by 2 bandits that are camping out at a local inn. Players will be able find them easily do to the fact that they left a trail of nails behind.

Protect the family

Location Given:

Type of work:

Reward:

Group level:

On job board

Side Quest

500 GP

At any level

Description:

Family lost in woods after animal attack on city outskirts

Overview:

Family is just out of town they have lit a small campfire and are fighting to stay warm.

Long travels

Location Given:

Type of work:

Reward:

Group level:

On job board

Side Quest

1000 GP +

At any level

Description:

guard caravan to Moonbright then Tsunia

Overview:

1000GP if things go smoothly if attacked 1500GP +100GP for each bandits/monster killed/captured

Protect the incent

Location Given:

Type of work:

Reward:

Group level:

On job board

Side Quest

100-800 GP

At any level

Description:

hunt down animals coming from cave of the lost

Overview:

Bears and other smaller animals coming out of the cave of the lost. Small animals only worth 100 GP each bear killed is 800 GP.

Werewolves VS. Player

Location Given:

Type of work:

Reward:

Group level:

Inn keeper

Side Quest

1000 GP per

At level 10

Description:

hunt down werewolves spotted around Acomb from cave of the lost

Overview:

There are 10 werewolves in all. They are found in packs of 2-4.

Ammough:

A stroll down midnight lane

Location Given:

Type of work:

Reward:

Group level:

On job board

Side Quest

10 Health potions

At level 5

Description:

10 Assasins killing magic vendors

Overview:

10 assassins’ attacking magic venders at night all need to be taken prisoner.

Peasant work

Location Given:

Type of work:

Reward:

Group level:

Inn keeper

Job

50 Gp per hr

At any level

Description:

Clean streets

Overview:

Clean streets for up to 5 hrs for some extra cash.

Bar tender

Location Given:

Type of work:

Reward:

Group level:

Tavern

Job

800 GP

At any level

Description:

Bar keep for night shift

Overview:

Bar keep for a 6 hr shift and make some extra cash. Only available for one player out of the group.

Ascot:

Bring the goods

Location Given:

Type of work:

Reward:

Group level:

On job board

Side Quest

1,500 GP

At any level

Description:

Needs payment taken too Grimfort and Goods brought back

Overview:

Every hour on the road there is a 27% chance there will be an encounter.

Bad knight

Location Given:

Type of work:

Reward:

Group level:

Gaurd

Side Quest

1,000 GP

At level 2

Description:

Rouge knight that stole from the city

Overview:

The knight is spotted on his way out of town.

Save the child

Location Given:

Type of work:

Reward:

Group level:

On job board

Side Quest

500 GP

At any level

Description:

Lost child

Overview:

Child is scared and alone in the woods.

Clear the roads

Location Given:

Type of work:

Reward:

Group level:

Guard

Side Quest

1,000 GP

At level 2

Description:

Bandits on the way to Chepstow

Overview:

1 bandit captain and 3 bandits raiding people on their way to Chepstow.

Wolfs in the dead of night

Location Given:

Type of work:

Reward:

Group level:

Tavern

Side Quest

150 GP per wolf

At level 3

Description:

Wolves attacking the town at night

Overview:

There are 8 wolves all together.

Becton:

Location Given:

Type of work:

Reward:

Group level:

Description:

Overview:

Chepstow:

Location Given:

Type of work:

Reward:

Group level:

Description:

Overview:

Fesallia:

Location Given:

Type of work:

Reward:

Group level:

Description:

Overview:

Clokcoogin:

Share Knowledge

Location Given:

Type of work:

Reward:

Group level:

The museum

Side Quest

1,500 GP per relic

At any level

Description:

Bring lost relics to the museum.

Overview:

Bring relic’s (has to have a historical meaning) to the museum to expand its collection of knowledge for all.

Feed the Worriers

Location Given:

Type of work:

Reward:

Group level:

General store

Side Quest

300 GP

At any level

Description:

Bring wagon of goods to the military outpost.

Overview:

There is a full cart of goods that needs to go to the military outpost from the village. This should take 1 full day of travel at human walking speed. Every hour there is a 20% chance the party will get ambushed by bandits.

Finding stolen book

Location Given:

Type of work:

Reward:

Group level:

College

Side Quest

200 GP

At any level

Description:

A local thief was seen fleeing the college with an expensive book. Return it.

Overview:

If the bandit makes it too the docks before players find him he will be gone for ever.

A midnight prowl

Location Given:

Type of work:

Reward:

Group level:

College

Side Quest

1,000 GP

At level 2

Description:

A local band of thieves has been breaking into the library and stealing semi valuable books. Find the books and deal with the band of thieves

Overview:

5 bandits no captain.

The hunter or the hunted

Location Given:

Type of work:

Reward:

Group level:

Gaurd

Side Quest

3,000 GP

At level 8

Description:

A local guard has been noticing movements and Silhouettes in the shadows as he walks at night. Strange murders are happening around town. Deal with these strange people or things causing havock

Overview:

There is a werewolf that is undercover as the tavern owner.

The keepers of knowledge

Location Given:

Type of work:

Reward:

Group level:

Tavern

Side quest

10,000 GP

At level 10

Description:

Pirates have been spotted off the coast. They are believed to be taking valuables off the island from a gang in the college and tavern. Find out where they get their loot and deal with them

Overview:

The headmaster of the collage has been secretly selling of valuable assets from the college to the pirates.

Grimfort:

Orc Fight!

Location Given:

Type of work:

Reward:

Group level:

Guard

Side Quest

Loot &+2 Great Axe

At any level

Description:

Two orc groups fighting over territory

Overview:

Get the convict

Location Given:

Type of work:

Reward:

Group level:

Guard

Side Quest

5,000 GP

At level 5

Description:

capture escaped prisoner from death prison

Overview:

Save the Fields

Location Given:

Type of work:

Reward:

Group level:

On job board

Side Quest

Free stay and praise from villagers

At any level

Description:

Bears destroying the fields

Overview:

Working the land

Location Given:

Type of work:

Reward:

Group level:

On job board

Job

100 Gp per HR

At any level

Description:

Help farmers till the land

Overview:

Hwen:

Location Given:

Type of work:

Reward:

Group level:

Description:

Overview:

Iddel:

TROLL’S!!

Location Given:

Type of work:

Reward:

Group level:

Tavern

Side Quest

1,000 GP per Troll

At level 7

Description:

Trolls blocking entrance to the cave of despair

Overview:

Little Ivywood:

Save the miners

Location Given:

Type of work:

Reward:

Group level:

On job board

Job

Any one +1 weapon made of metal

At any level

Description:

Mines blocked by rocks (8 Hr job)

Overview:

Miners vanishing

Location Given:

Type of work:

Reward:

Group level:

Other Miners

Side Quest

2,000 GP

At level 3

Description:

miners going missing (being killed by a cave troll deep in the mine)

Overview:

Cleaning

Location Given:

Type of work:

Reward:

Group level:

On job board

Job

500 Gp per player

At any level

Description:

Clear out old abandoned house for resale (will take 6hrs)

Overview:

Mirefeild:

Location Given:

Type of work:

Reward:

Group level:

Description:

Overview:

Moonbright:

What’s that noise

Location Given:

Type of work:

Reward:

Group level:

Tavern

Side Quest

200 GP per monster killed

At level 2

Description:

strange noises heard in the cisterns and catacombs below the city believed to be goblins, kobold,

Overview:

Bad knights

Location Given:

Type of work:

Reward:

Group level:

Gaurd

Side Quest

3,000 GP

At level 4

Description:

thieves dressed as chaotic soldiers, raiding caravans and outskirt store houses. 5 knights 15 bandits

Overview:

Goblins!!!

Location Given:

Type of work:

Reward:

Group level:

Tavern

Side Quest

100 GP per monster killed

At level 2

Description:

goblin packs lurking along the roads

Overview:

All the zombies

Location Given:

Type of work:

Reward:

Group level:

Guard

Side Quest

4000 GP initial quest +400 GP per monster killed

At level 8

Description:

Undead from ancient battlefields raising from the tension in the air and a possible necromancer. undead skeletons and their victims as zombies roam in packs of 2- 10

Overview:

Moving objects

Location Given:

Type of work:

Reward:

Group level:

Tavern

Side Quest

1,000 GP

At level 2

Description:

band of thieves using levitation to steal from merchants

Overview:

Protect the farms

Location Given:

Type of work:

Reward:

Group level:

On job board

Side Quest

100-300 GP depending on size of animal

At any level

Description:

wild animals attacking caravans and farms.

Overview:

Location Given:

Type of work:

Reward:

Group level:

Guard

Side Quest

100-600 GP per item depending on lv and item handed over to the guard 500-1000 GP per person captured

At any level

Description:

secret magical item trade going on. help the guards and find the stash and capture the seller

Overview:

Pirn:

Clean the beach

Location Given:

Type of work:

Reward:

Group level:

Tavern

Job

600 GP

At any level

Description:

Clean beach (4Hrs)

Overview:

Port Maga:

Taxation

Location Given:

Type of work:

Reward:

Group level:

Tavern

Side Quest

Any loot and free stay from towns people

At any level

Description:

Pirates “taxing” a town

Overview:

Port Valley:

Clean clean clean

Location Given:

Type of work:

Reward:

Group level:

On job board

Job

550 GP

At any level

Description:

Clean up the area around the lake (5 Hrs)

Overview:

Quan Ma:

Help the town

Location Given:

Type of work:

Reward:

Group level:

Tavern

Side Quest

Thanks from the towns people and any loot they find from the bandits

At level 4

Description:

Lots of Bandits stopping all things from coming into the town from both sides (this is why they are so poor)

Overview:

Cleaning the inn

Location Given:

Type of work:

Reward:

Group level:

Inn

Job

Free food and stay for the night

At any level

Description:

Clean inn 2Hrs

Overview:

The Core city:

Location Given:

Type of work:

Reward:

Group level:

Description:

Overview:

Tsunia:

Location Given:

Type of work:

Reward:

Group level:

Tavern

Side Quest

2,500 GP

At level 5

Description:

raiding knights raid caravans before they enter the city 5 knights 10 bandits

Overview:

Location Given:

Type of work:

Reward:

Group level:

Gaurd

Side QUest

200-500 GP

At level 2

Description:

gang of thieves taking tribute money and stealing gold and items. find their hide out and clear them out. 500 per captured 250 per killed

Overview:

Location Given:

Type of work:

Reward:

Group level:

On job board

Job

450 GP

At any level

Description:

clear debris from storm off of main road for caravans (4 hours)

Overview:

Location Given:

Type of work:

Reward:

Group level:

Guard

Side Quest

10,000 GP

At level 6

Description:

Illegal trade of magical creatures without taxes, found in the dead of night. seller has multiiple gaurds and possible hostile magical creatures

Overview:

Location Given:

Type of work:

Reward:

Group level:

Guard

Side Quest

700 GP

At level 2

Description:

wealthy noble/merchant bigshot holding caravan hostage until upscaled prices are paid. help break the merchants caravan out

Overview:

Location Given:

Type of work:

Reward:

Group level:

Tavern

Job

550 GP

At any level

Description:

find stolen wagon with unique paint job and cargo (in the city)

Overview:

When found wagon is empty

Location Given:

Type of work:

Reward:

Group level:

Tavern

Side Quest

15,00 GP

At level 5

Description:

strange noises heard in the water ways under the city. clear out the monsters and creatures under the city. mostly goblins and kobolds. maybe bigger creatures lurk further in

Overview:

Location Given:

Type of work:

Reward:

Group level:

Tavern

Side Quest

5,000 GP + 2,000 if water gets purified

At level 4

Description:

undead poisoning waterway under the city. clear out the waterways quickly! find a way to purify the water for additional payment

Overview:

Location Given:

Type of work:

Reward:

Group level:

Tavern

Side Quest

200-800 GP

At level 2

Description:

Wild animals attacking and sometimes killing people

Overview:

Yarrin:

Location Given:

Type of work:

Reward:

Group level:

Tavern

Side Quest

See overview

At level 10

Description:

Corruption in the City by guards

Overview:

Praise from the city for liberating them Free stay forever and free food. One random magical item per player

Location Given:

Type of work:

Reward:

Group level:

Guard

Side Quest

1,000 GP per player

At level 3

Description:

Escort a high ranking knight to the core city

Overview:

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